Jose Mayi

Lead Technical Architect

RESUME


Work
Experience
Lead Technical Architect
Creative Veteran Productions (CVP)
Jul. 2017 - Present
Senior Software Engineer (Lead)
Creative Veteran Productions (CVP)
Dec. 2012 - July 2017
  • Creating online medical simulations for the VA using Unity3D (C#) and SmartFox Server.
  • All the built simulations were ported to WebGL using Babylon JS and TypeScript because of Google’s decision to drop NPAPI support for Chrome.
  • Responsible for creating and maintaining MuveBabylon, an API entirely written in TypeScript used as an extra layer of abstraction between BabylonJS (WebGL Engine) and the front end code.
  • Responsible for creating a menu builder system used in almost every WebGL simulation which drastically reduces the level of effort of creating any kind of menus in a web a web site. This scalable menu system was entirely created in typescript and is not bound to a particular HTML layout or CSS style.
  • Responsible for leading day to day scrum meetings with a team of 6 and planning the simulations’ timeline as well as handling code reviews, mentoring the team and communicating to the Project Manager the project’s monthly progress.
  • As the Senior Developer of the team, I’m also responsible for 95% of the underlying infrastructure in all the Unity3D and Babylon JS simulations (10 simulations) written in C# and TypeScript respectively. In addition, I am also in charge of all the SmartFox server side code written in Java.
Games and Simulations Programmer
ICF International
Nov. 2011 - Nov. 2012
  • Creating gmes and simulations for the Army using Unity3D and Silverlight. C#, XAML and XML are the primary languages used in the various projects I worked on.
  • Testing products for quality assurance purposes.
  • Debugging and programming to fix the issues that are identified.
Tutor/Faculty Assistant
DeVry University
Apr. 2010 - Jun. 2011
  • Assisted students develop skills in mathematics, physics, C++, C#, Java, XNA, DirectX, and OOP/OOD
  • Assisted students with tutoring on the phone
  • Provided customer service for DeVry University students
Tools Programmer
Bad Pilcrow
Mar. 2010 - Jul. 2010
  • Assisted with programming tools for cross platform, multi award winning, published game titles
  • XNA 3.1 (C#, .NET Framework 3.5)
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Downloads
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Skills

Unity3D Game Engine
Babylon JS Game Engine
Visual Studios 2008-2013
.NET Framework
Object Oriented Programming
WebGL
MVC
Blender

Globe

Languages

C#
TypeScript
JavaScript
Java
Python



Education
Bachelors of Science, Game and Simulation Programming
DeVry University - Orlando, FL
Graduated: October 2011
Cumulative GPA: 3.6/4.0 (Dean's List)

Call
407-247-0455

Contact
josemayi1@gmail.com

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